Updated arm movement, and added scaling damage numbers
Long Shot » Devlog
As the title says, I've changed the arm rotation slightly so the end of the gun should face the the mouse, instead of above it like it used to. This could cause some issues, so please tell me if that happens. Damage numbers also scale with damage done.
Files
Build0.0.0.8.zip Play in browser
Feb 13, 2023
Long Shot
Top down shoot-em-up with rolling and parrying mechanics
Status | In development |
Author | shebbgames |
Genre | Action, Shooter |
Tags | Fantasy, Indie, Pixel Art, Shoot 'Em Up, Singleplayer, Top down shooter, Unity |
Languages | English |
More posts
- New small update!Jun 03, 2023
- Added working XP and Gold!May 31, 2023
- Large updates that I haven't talked aboutMay 17, 2023
- Added a boss and basic player deathFeb 26, 2023
- Dialogue System Added!Feb 20, 2023
- Fixed some small bugsFeb 16, 2023
- Added tutorial level base, and fixed some things!Feb 15, 2023
- Added parrying and main menu!! (again)Feb 09, 2023
- Trello AnnouncementJan 16, 2023
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