Proof-of-concept / EARLY EARLY alpha build
Long Shot » Devlog
I have posted a very early build of the game I am making. I have a cool vision for how this game will progress, and am taking note here so i don't forget:
NEW GUNS
- Machine gun (medium damage, medium fire rate, tight spray)
- smg/uzi (low damage, very high fire rate, wide spray)
- deagle/sniper? (very high damage, low fire rate, very accurate)
- Grenade Launcher (High damage, medium aoe)
- Railgun (Massive damage, long charge time)
Long Shot
Top down shoot-em-up with rolling and parrying mechanics
Status | In development |
Author | shebbgames |
Genre | Action, Shooter |
Tags | Fantasy, Indie, Pixel Art, Shoot 'Em Up, Singleplayer, Top down shooter, Unity |
Languages | English |
More posts
- New small update!Jun 03, 2023
- Added working XP and Gold!May 31, 2023
- Large updates that I haven't talked aboutMay 17, 2023
- Added a boss and basic player deathFeb 26, 2023
- Dialogue System Added!Feb 20, 2023
- Fixed some small bugsFeb 16, 2023
- Added tutorial level base, and fixed some things!Feb 15, 2023
- Updated arm movement, and added scaling damage numbersFeb 13, 2023
- Added parrying and main menu!! (again)Feb 09, 2023
- Trello AnnouncementJan 16, 2023
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