Proof-of-concept / EARLY EARLY alpha build


I have posted a very early build of the game I am making. I have a cool vision for how this game will progress, and am taking note here so i don't forget:

NEW GUNS

  • Machine gun (medium damage, medium fire rate, tight spray)
  • smg/uzi (low damage, very high fire rate, wide spray)
  • deagle/sniper? (very high damage, low fire rate, very accurate)
  • Grenade Launcher (High damage, medium aoe)
  • Railgun (Massive damage, long charge time)

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