Remaking My Game
Hello! It's been a while.
After a lot of thought, I have decided to scrap this build of the game, and recreate it with a new engine. I was previously using Construct 3, and after some time I realised that the system I had created had a critical flaw that would require me to rewrite the entire game. Instead of this, I decided to recreate the game from scratch in an entirely new engine.
I have made some good progress in doing this, so hopefully you guys will be patient in my development! I will publish builds on this page, so you might see a large downgrade in quality, but I promise I'm working on it!
This will also warrant an art overhaul, but luckily I don't actually have many art assets so this should be easy to replace.
The 3d aspect of the game will unfortunately have to be scrapped, due to issues with lighting and using 3D objects and 2D sprites in unity. I will try to recreate the 3D effect with sprites in unity though.
I hope you guys (all 0 of you) will support this change, and I hope to be able to create a much better game with this much better engine!
Long Shot
Top down shoot-em-up with rolling and parrying mechanics
Status | In development |
Author | shebbgames |
Genre | Action, Shooter |
Tags | Fantasy, Indie, Pixel Art, Shoot 'Em Up, Singleplayer, Top down shooter, Unity |
Languages | English |
More posts
- New small update!Jun 03, 2023
- Added working XP and Gold!May 31, 2023
- Large updates that I haven't talked aboutMay 17, 2023
- Added a boss and basic player deathFeb 26, 2023
- Dialogue System Added!Feb 20, 2023
- Fixed some small bugsFeb 16, 2023
- Added tutorial level base, and fixed some things!Feb 15, 2023
- Updated arm movement, and added scaling damage numbersFeb 13, 2023
- Added parrying and main menu!! (again)Feb 09, 2023
- Trello AnnouncementJan 16, 2023
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